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I want to pass values to a Tasker variable (to be used by Zooper) when a folder opens and closes.

I want to pass values to a Tasker variable (to be used by Zooper) when a folder opens and closes.

Is this possible and if so any guidance?

Tried to search posts but G+ not so friendly.

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not as cool as TrianguloY ‘s snake with icons, but I had a funny hour scripting it.

not as cool as TrianguloY ‘s snake with icons, but I had a funny hour scripting it.

Setup is easy: create a shortcut, hide label and icon and set the script to the Touch event.

Steering is also easy: tap left to turn left, tap right to turn right, tap long to start.

http://www.pierrox.net/android/applications/lightning_launcher/wiki/doku.php?id=script_snake

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I had this idea already weeks ago, but now I had the time to realize it.

I had this idea already weeks ago, but now I had the time to realize it.

Now its far enough to be shown. It’s nothing ready or save, more a preview.

It’s free Gesture drawing.

It gets slower with more gestures saved, I don’t know where the maximum is.

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/////////////////////////////////////////////////

/////////////////////////////////////////////////

//————————————–

//   YAPI – Yet Another Page Indicator

//   HUD  – Head Up Display

//

//————————————–

// Author: Jappie Toutenhoofd

//————————————–

// Install:

//  – Set this script on event Position-Changed.

// Upgrade:

// – Delete old Hud-item.

//————————————–

//

// Features in v4.2

//  – Full Map   (optional)

//  – Set on any Container

//  – Fade out   (optional)  by TrianguloY

//  – max Frames Per Second

// new

//  – IMG-cache             (by TrianguloY)

//  – Config in item.tag not in script

//  – Styles: MAP – HUD has container ratio

//             PI – HUD has item      ratio

////////////////////////////////////////////////

// Create HUD shortcut – called when not found

function Initialsetup()

{ var config    = {};

  config.view  = {};

  config.view.HUD_style=”PI”;    // MAP or PI (MAP or PageIndicator-style)

  config.view.Full_Map=false;  // Draw all items (true or false)

config.color  = {};

 config.color.BG=0x33000000;  // Background

  config.color.HUD=0x77FFFFFF; // Current view

  config.color.PNL=0xEEFF1122; // Default for items in full map

  config.fading = {};

  config.fading.opt_Fade=false;    // true or false

  config.fading.timeUntilFade=1.9; // in seconds

  config.fading.timeFading=0.5;    // in seconds

  config.max_FPS=16; // max Frames Per Second

  config.runId=0;    // internal use

  var newHud = d.addShortcut(“HUD”,new Intent(),0,0);

  newHud.setTag(JSON.stringify(config));

  d.setItemZIndex(newHud.getId(),d.getItems().getLength());

  var pe = newHud.getProperties().edit();

  pe.setBoolean(“i.onGrid”,false);

  pe.setString(“i.pinMode”,”XY”);

  pe.setBoolean(“i.enabled”,false);

  pe.setBoolean(“s.iconVisibility”,false);

  pe.setBoolean(“s.labelVisibility”,false);

  pe.commit();

  return newHud;

}

// Create Image on cell-size

var d   = LL.getEvent().getContainer();

var hud =  d.getItemByLabel(“HUD”);

if (hud==null) { hud=Initialsetup();}

var cnf = JSON.parse(hud.getTag())||{};

if( !(“runId” in cnf)){ alert(“Oops, delete HUD \nSorry, this version is old or corrupt.”);}

// prevent event flouding

if ((LL.getEvent().getDate() – cnf.runId) < (1000 / cnf.max_FPS) )

  {return;}

var hudW = hud.getWidth();

var hudH = hud.getHeight();

var hud_ratio = hudW / hudH;

var bb   = d.getBoundingBox();

var cntW = bb.getRight() – bb.getLeft();

var cntH = bb.getBottom() – bb.getTop();

var cnt_ratio = cntW / cntH;

if (hud_ratio > cnt_ratio)

{ // Container is higher

  var cnt_scale = hudH / cntH;

}else{ // Container is wider

  var cnt_scale = hudW / cntW;

}

var p   = new Paint();

p.setAntiAlias(true);

if(cnf.view.HUD_style==”PI”)

{ // PageIndicator-style

var img = LL.createImage((cntW*cnt_scale),(cntH*cnt_scale));

}else

{ // Map-style

    var img = LL.createImage( hudW,hudH);

}

hud.setBoxBackground(img, “n”);

var c   = img.draw();

if(c==null)alert(img);

if(cnf.runId!= 0 && cnf.fading.opt_Fade == true)

{//don’t refresh

  c.drawBitmap(hud.getBoxBackground(“s”).bitmap, 0, 0, null);

}else

  {//refresh

    // Outer Hud base on BoundingBox

    p.setStyle(Paint.Style.FILL);

    p.setColor(cnf.color.BG);

    c.drawRect(0, 0, (cntW * cnt_scale), (cntH * cnt_scale), p);

    p.setStyle(Paint.Style.STROKE);

    p.setColor(cnf.color.HUD);

    p.setStrokeWidth(3);

    c.drawRect(0, 0, (cntW * cnt_scale), (cntH * cnt_scale), p);

    // Map based on Items

    if ( cnf.view.Full_Map )

    { var Mitems = d.getItems();

      for( var mi=0;mi

      {

        var cMi = Mitems.getAt(mi);

        if ( cMi.getProperties().getString(“i.pinMode”) == “NONE”)

        {

          // Map item size

          if (cMi.getProperties().getBoolean(“i.onGrid”))

          {

            var ItmL = (cMi.getCell().getLeft() * cMi.getParent().getCellWidth() ) – bb.getLeft();

            var ItmT = (cMi.getCell().getTop()  * cMi.getParent().getCellHeight()) – bb.getTop() ;

          }else{

            var ItmL = cMi.getPositionX() – bb.getLeft();

            var ItmT = cMi.getPositionY() – bb.getTop() ;

          }

          var ItmR = ItmL + ( cMi.getWidth() * cMi.getScaleX() );

          var ItmB = ItmT + ( cMi.getHeight() * cMi.getScaleY() );

          p.setStyle( Paint.Style.FILL);

          p.setColor(ItemColor(cMi));

          c.drawRect(ItmL * cnt_scale , ItmT * cnt_scale , ItmR * cnt_scale , ItmB * cnt_scale , p);

        } // pinMode

      } // for

    } // Full_Map

    hud.setBoxBackground(copyImage(img),”s”);

  }//refresh

// Inner Hud based on Current View

  var VwL = d.getPositionX() – bb.getLeft();

  var VwT = d.getPositionY() – bb.getTop() ;

  var VwR = VwL + ( d.getWidth()  / d.getPositionScale());

  var VwB = VwT + ( d.getHeight() / d.getPositionScale());

  p.setStyle(Paint.Style.FILL);

  p.setColor(cnf.color.HUD);

  c.drawRect(VwL * cnt_scale , VwT * cnt_scale , VwR * cnt_scale , VwB * cnt_scale , p);

  img.save();

  img.update();

//fade out

  hud.getProperties().edit().setInteger(“i.alpha”,255).commit();

  cnf.runId = LL.getEvent().getDate();

  hud.setTag(JSON.stringify(cnf));

  if (cnf.fading.opt_Fade)

  { var blowUp_Alpha = 255+((255 / cnf.fading.timeFading) * cnf.fading.timeUntilFade)

    setTimeout(function(){fadeOut(hud, blowUp_Alpha, cnf.runId);},(1000/ cnf.max_FPS) );

  } // opt_fade

  function fadeOut(hud,alpha,runId)

  { var old = JSON.parse(hud.getTag());

 if(old.runId != runId){return;}

    alpha-=255/ cnf.max_FPS / cnf.fading.timeFading;

    hud.getProperties().edit().setInteger(“i.alpha”,alpha>255?255:alpha<0?0:alpha).commit();

    if (alpha<=0)

    { cnf.runId = 0;

      hud.setTag(JSON.stringify(cnf));

      return;

    }

    setTimeout(function() {fadeOut(hud,alpha,runId);},(1000/cnf.max_FPS));

  } // fu fadeOut

  function copyImage(src)

  { var bmp_orig = src.getBitmap();

    var img_copy = LL.createImage(bmp_orig.getWidth(), bmp_orig.getHeight());

    img_copy.draw().drawBitmap(bmp_orig, 0, 0, null);

    img_copy.update();

    return img_copy;

  }

  function ItemColor(ItemC)

  { var Cimg = null;

    var px = 0x00000000;

    if ((ItemC.getType() == “Shortcut” || ItemC.getType() == “Folder”)

    && (ItemC.getProperties().getBoolean(“s.iconVisibility”)))

    { Cimg = ItemC.getCustomIcon()||ItemC.getDefaultIcon();

      try{var bmp = Cimg.getBitmap();}catch(e){alert(ItemC);}

      px  = bmp.getPixel(Cimg.getWidth()* .41, Cimg.getHeight()* .71);

      if (Color.alpha(px) < 255)

      {px = bmp.getPixel(Cimg.getWidth()* .62, Cimg.getHeight()* .37);

      }

      if (Color.alpha(px) < 255)

      {px = bmp.getPixel(Cimg.getWidth()* .48, Cimg.getHeight()* .51);

      }

    } // icon visible

    if (ItemC.getType() != ” StopPoint” ||  ItemC.getType() != “Unlocker” || Color.alpha(px) < 99 )

    { Cimg = ItemC.getBoxBackground(“n”);

      if (Cimg != null && !Cimg.isNinePatch())

      {var bmp = Cimg.getBitmap();

        px  = bmp.getPixel(Cimg.getWidth()* .5, Cimg.getHeight()* .5);

      }

    } // non stoppoint

    if (Color.alpha(px) < 50)

    {px = ItemC.getProperties().getBox(‘i.box’).getColor(‘c’,’n’);

    }

    if (Color.alpha(px) < 50)

    {px  = cnf.color.PNL;

    }

    return px;

  }

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I have been digging through the api documentation…tried out the examples and tried modifications to it….tried to…

I have been digging through the api documentation…tried out the examples and tried modifications to it….tried to find any example or point to put me in the right direction but i can not get it to work.

I want to be able to click on a picture and with that several folder backgrounds change to this picture. I want to either use the image of the item clicked or stored locally. But how do i use the ‘setWindowBackground’ in the right syntax for this way ?

Maybe someone can share some light on how to use this and maybe have an example script ?

And yes i already tried the examples in the repository and orher links available….but there is no example for the setWindowBackground to be found

Can anybody help ?

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YAPI-HUD v3 with FadeOut

YAPI-HUD v3 with FadeOut

Thanks go to TrianguloY for the FadeOut.

Max_FPS is experimental.

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LL.startActivity( Intent(Intent.ACTION_VIEW, Uri.parse(“market://details?id=” +…

LL.startActivity( Intent(Intent.ACTION_VIEW, Uri.parse(“market://details?id=” + LL.getEvent().getItem().getIntent().getComponent().getPackageName())));

A one-line script to open the play store in the page of the app where the script was launched.

(Note, this was to test the new ComponentName, if you run it from something that is not an app it could make an error, checking it is not difficult but it won’t be a one-line script 😛 )

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YAPI-HUD v2 Optional Full Map.

YAPI-HUD v2 Optional Full Map.

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Little spin-off of my other project (YAPI-HUD).

Little spin-off of my other project (YAPI-HUD).

5 months ago Jay M requested and got a rondom colored App-drawer.

Here is a matching color App-drawer…

..or Flat-UI drawer if you like.

{why can’t I link to this, from mobile app}

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YAPI-HUD

YAPI-HUD

Yet Another Page Indicator

Head Up Display – style

Scripted with Canvas Paint.

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