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Hi TrianguloY
Could you help me there : i’ve filled a new variable with 0/1 named Block
I want to run a. Script for quick unlock when 0
if($Block == 0){
/* OK for quick unlock*/
/* unlock if locked*/
if(LL.isLocked()){
LL.unlock();
}
}
Seems my ii is not correct, tried with $LL_Block, with ‘ ‘
Is there some ‘Read Variable’ to be done ?
]]>Hi all
Hi all
I need some help
I have a variable named Block which is true or false (set by double finger swipe : up = true, down = false
Trying to display an icon only if true so I’ve set a Bindings.
TrianguloY Lukas Morawietz
]]>Just a quick question
Can scenes and transitions be used in LL?
EDIT: transitions works by using the rootView of a single item, what about scenes instead?
]]>I’m trying to completely rid myself of having to use zooper by strictly using LL.
How do I display current Temp in Fahrenheit and another to display current weather icons?
]]>How do I get the 12hr clock to not show a leading 0 when its a single digit hour?
Like 1:13 instead of 01:13
]]>These days, a lot of the other launchers use blur effect. Nothing to say, they look beautiful.
So, I think try make blur effect and apply to LL by script, but nothing occurs to me… 🙁
If you have some ideas, please tell me!
]]>Clock where we can see min & hour updated after 1 min
Clock where we can see min & hour updated after 1 min
]]>Pierre Hébert not urgent : could you update hour and minute in Landscape like it’s in Portrait ?
It was every minute when you delivered Bindings and changed when I tlod you the update was every minute
]]>Trying to set my home in Landscape mode
Trying to set my home in Landscape mode
Last beta
Seems current mode not properly recorded
Sometimes Landscape item settings are set for Portrait
In both side
]]>Hi guys, it’s been a little while from last time xD
I have a question for the advanced users:
There is a way to call the “Add Item” menu in a specific container?
]]>
D5 Creation