Thank you Pierre ☺

Thank you Pierre ☺

One question : what about battery usage with Bindings ?

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10 Commentsto Thank you Pierre ☺

  1. Anonymous says:

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    What do you want exactly?

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  2. Anonymous says:

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    TrianguloY I want to know the battery consumption with bindings


    Seems not so much

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  3. Anonymous says:

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    What I don’t understand is ‘battery consumption’


    A percentage? A graph? A velocity?

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  4. Anonymous says:

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    TrianguloY is it using 10% every hour or 1 or nothing ?


    Or 50% lol

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  5. Anonymous says:

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    Bruno-Isa LAMOUR-ARNOULD that highly depends on your device, especially if you’re asking for a percentage value. I guess, as Pierre Hébert​ knows how to code efficient, that they don’t consume battery while not active (e.g. screen off).

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  6. Anonymous says:

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    Lukas Morawietz yes. Just curious if I set a bindings using the seconds ! For now using dynamic text for my clock with seconds

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  7. Anonymous says:

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    Oh wait, you asked the battery that consumes the binding feature.



    For unknown reasons I understood that you wanted you have a binding variable that shown the battery consumption, that’s why I asked those questions.


    Sorry! 

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  8. Anonymous says:

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    TrianguloY no prob ☺

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  9. Anonymous says:

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    Very low. Unless you use animate and keep your screen on, watching the animation.



    Handling of variables is reasonably cheap. To tell the truth there is a big optimization that I even skipped in favor of code simplicity because it was fast enough. I wouldn’t say this is “lightning fast” because of the possible use of interpreted JavaScript, but for the purpose it is good enough.



    Animation is another issue: animating the clock hand every second with an animation duration of 400ms means that the app is kept busy computing and drawing stuff 40% of the time. At least when the app is active (foreground, screen on), otherwise it is suspended and everything is on hold.

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  10. Anonymous says:

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    Pierre Hébert great. Thank you for explanation

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