2 things:

 2 things:

1 – How can I use a variable in a script. I tried LL.getVariable() but it returns irrelevant value.

2 – Is there away to call a Tasker Global/Built-in variable into a script without using Tasker (on the fly).

One more:

Is there a way to group items together or select multiple items in edit mode. Most of the time, I want to move more than an items but I want to keep the same distant, but I fail 🙁

]]>

3 Commentsto 2 things:

  1. Anonymous says:

    < ![CDATA[

    The second question was already answered in a my previous question: using a stand alone script made by someone called… sorry, I don’t remember. Serch it in “get help” (I guess).



    The third: I DON’T KNOW



    The first question instead was already posted by me a couple of days ago, but nobody has answered yet… D:



    I guess it’s time to call the master Pierre Hébert 

    ]]>

  2. Anonymous says:

    < ![CDATA[

    To get the integer value of a variable:


    LL.getVariables().getInteger(var_name)


    There are other accessors for boolean, float, string types (http://www.pierrox.net/android/applications/lightning_launcher/script/reference/net/pierrox/lightning_launcher/script/api/VariableSet.html)



    There is no direct Tasker variable reading simply because Tasker doesn’t allow that. And that’s a good thing because technically it helps in decoupling apps.



    Unfortunately there is no grouping nor selection yet. The only way to gather items is to use a panel but this is really not the same thing and of course doesn’t help in any way when the purpose is to layout objects. Snapping and the geometry editor will help more than panels in this area…

    ]]>

  3. Anonymous says:

    < ![CDATA[

    Pierre Hébert the getInteger methods works, but give me in return always “0”



    EDIT: Sorry, i forgot to put the (“) XD, now it works perfectly

    ]]>

Leave a Reply

Your email address will not be published. Required fields are marked *