So

So

A lot of people have been complaining about the padding in widgets, something that seems to be an android issue, even thought other launchers seem to ‘fix’.

This is Lightning launcher! And we can also fix that!

The issue is that the widgets seem to have a margin (20px in my case), and suddenly I thought…why not set the margin of the box of the widgets to -20?

This is not possible with the normal lightning UI…but it is with scripts ๐Ÿ˜€

When setting the properties, lightning don’t check if they are positive, so you can simply put a negative margin to ‘reduce’ the widgets.

I quickly made this script that lets you easily ‘fix’ a widget running the script from the widget, or even all in a container running the script from the container (it lets you ‘revert back’)

Note: as I said, for me the ‘ghost’ margin is 20px in all directions, you can test and change those values in the script in case you have different ones.

Pierre Hรฉbertโ€‹: what about let the normal user set directly negative number in the box?

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6 Commentsto So

  1. Anonymous says:

    < ![CDATA[

    var left=20;


    var right=20;


    var top=20;


    var bottom=20;



    var item=LL.getEvent().getItem();



    if(item!=null){



    if(confirm(“Do you want to ‘fix’ this widget?”+(item.getType()==”Widget”?””:”\n\n Wait, this item is not a widget. Are you sure? “)))fix(item,false);



    }else{



    var cont=LL.getEvent().getContainer();



    if(cont==null||cont.getId()==-1){alert(“No item nor container selected”);return;}



    var reset=false;



    if(!confirm(“Do you want to ‘fix’ all widgets in this container?”))if(confirm(“Do you want to reset them back to normal?”)) reset=true; else return;



    var all=cont.getItems();



    for(var t=all.getLength()-1;t>=0;–t){


    var one=all.getAt(t);


    if(one.getType()!=”Widget”)continue;


    fix(one,reset);


    }



    }



    //i=item/container


    //r=[true/false]=”set to zero?”


    function fix(i,r){


    if(i==null)return;


    var p=i.getProperties().edit();


    var t=p.getBox(“i.box”)


    t.setSize(“pr”,r?0:-right)


    t.setSize(“pl”,r?0:-left)


    t.setSize(“pt”,r?0:-top)


    t.setSize(“pb”,r?0:-bottom);


    p.commit();


    }

    ]]>

  2. Anonymous says:

    < ![CDATA[

    If I recall correctly LL used to let you set negative padding a very long time ago.. Before we had the box model implemented..๏ปฟ

    ]]>

  3. Anonymous says:

    < ![CDATA[

    It works! (But you knew that of course, haha) The main widget that occasionally bothers me is power toggles, but it seems like a very, very, very small price to pay for the vast resource that is lightning launcher. Now it seems totally irrelevant since you shared your genius revelation. Hats off to you Sir…

    ]]>

  4. Anonymous says:

    < ![CDATA[

    Amazing! I am impressed by your imagination and audacity! This is genius: simple and very effective.This could have crashed the launcher or even worst… but it works!


    I will allow negative values as suggested in the next version ๐Ÿ™‚

    ]]>

  5. Anonymous says:

    < ![CDATA[

    Wow lmao you guys are too damn smart ๐Ÿ˜„๐Ÿ˜„๐Ÿ˜‚๐Ÿ˜‚

    ]]>

  6. Anonymous says:

    < ![CDATA[

    This is great. I’ve wanted negative values there, but can’t script it.

    ]]>

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