I’m not sure if this wasn’t reported before, correct me if I’m wrong.

I’m not sure if this wasn’t reported before, correct me if I’m wrong.

Anyway, why the setRotation and getRotation methods of items use int? Why not float? You can set floats with the geometry editor, and they get saved so I guess internally they are floats.

So, why from script they are cutted into ints?

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2 Commentsto I’m not sure if this wasn’t reported before, correct me if I’m wrong.

  1. Anonymous says:

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    Pierre Hébert


    (I always forget to add you in the post, does it matter? What do you prefer, in case you prefer something? )

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  2. Anonymous says:

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    I don’t remember exactly. But this is probably an error.


    No need to add me in the post to ping me (only in a comment of an oder post). I usually read all posts, even with delays.

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