– on my phone, a task manager gives a value less than the Java heap (a part of the total memory used), which is an exact and bare minimum value. How can I be confident in the data given by such a app ?
– there is still no indication of what memory is counted, which is non sense. Memory usage is complex and cannot be reduced to a single number. Ask me “How much cost this apple?”, if my answer is “3”, this will be difficult for you to understand what I want without knowing if this is 3 euros, 3 dollars or 3 yens.
Tell me whether these figures are VM, RSS or PSS and I will understand.
Maybe there is an issue with memory usage in Lightning, that’s a real possibility, but so called “task managers” are nevertheless crap, just good enough to frighten people, eat your time, cpu, battery and storage. Android does everything needed far better than any other third party app will be ever able to do.
come to think of this isnt the first time the issue was reported but the answer is always the same. i can confirm that llx is not responsible (solely) because how is that number so high but my number is so low?
how many widgets are used? on how many pages? how many home screens? is the locker in use? yes these were some of the questions that were asked to address the issue
OK, so, I have a large consumption number according to the native android task manager, however, admittedly I have a crazy amount of screen set ups per desktop, around 30-40 pages per desktop and 2 desktops in total, reason? I have a lot of icon packs I want to see, so if y’all are still reading this? Would it make a difference to my consumption i.e less, if I were to set up 10 desktops with 10 pages on each, or would it be equally greedy?
Dayum! I still may have to try it… Lol, you see that’s the reason I have llx, the “infinite” pages appealed to me, so what is the purpose of having the option of “infinite” pages on a desktop if it isn’t memory viable to fill a load of them up?
i liked the fact that widgets can be stretched so small buttons would be huge. unproportionate yes but at least im not hitting one butyon while trying to touch another. top that off with the fact that just one home page has an infinite canvass (just for this i dont really see the logic in having anymore than one home page) and you have a launcher that could brutally murder ALL OTHER LAUNCHERS. you name one launcher, just one that can do all this AND still leave only a hair and ill buy it just to check it out
So I could fill just one desktop? Would this reduce memory usage? Or the shear amount of screens would still be an issue? I don’t care about how much memory it uses but when the launcher becomes unresponsive then it becomes an issue to me..
id look at the total ram you have minus the used. you may not have much ram let alone much left. for instance my moms phone only has maybe 500mb ram total and with almost nothing installed on it theres only a fluxing 7-20mb left. with left over ram that low nothing is going to respond well if at all.
dammit i meant to drop to a new line crap. anyway. as far as i know i personally would advise against that many pages or even that many desktops. id suggest sticking with one icon pack and see if it helps
As a general rule, the number of desktops and pages doesn’t matter. What matters is the number of icons and most importantly their size. Most of the memory is eaten by images, so the more icon you have the more memory it takes, and the larger they are the more memory it uses too. 10 desktops with 10 icon is roughly the same as 1 desktop with 100 icons. Widgets are more expensive than a single icon because they are more complex (this is natural).
and that proves my theory thank you Pierre Hébert. the less you use the less it eats up. its why most only use a few zooper widgets in their themes. why have all these widgets when you can place one that takes place of multiples?
Sorry guys I should have stated I’m using a Nexus 5, I unchecked “keep lightning running” and checked “minimize memory usage” which now, when I look at the running apps it is in the cached section using half the memory (around 115mb as opposed to around 215mb) available RAM is now around 500mb, so I’m guessing before doing that there must have been short of 400mb. Obviously the compromise comes with less fluid performance from the launcher.. Thanks for the info guys..
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LLX needs for me 10-60MB… How did you manage to get it that high?
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LL instaled, set as the default launcher, phone rebooted and made a few adjustments.
After 5 hours I have a minimum consumption of 105 MB
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yet i only have 2.5mb for llx what the hell happened here
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And what figures do you get just after startup ?
My observations:
– on my phone, a task manager gives a value less than the Java heap (a part of the total memory used), which is an exact and bare minimum value. How can I be confident in the data given by such a app ?
– there is still no indication of what memory is counted, which is non sense. Memory usage is complex and cannot be reduced to a single number. Ask me “How much cost this apple?”, if my answer is “3”, this will be difficult for you to understand what I want without knowing if this is 3 euros, 3 dollars or 3 yens.
Tell me whether these figures are VM, RSS or PSS and I will understand.
Maybe there is an issue with memory usage in Lightning, that’s a real possibility, but so called “task managers” are nevertheless crap, just good enough to frighten people, eat your time, cpu, battery and storage. Android does everything needed far better than any other third party app will be ever able to do.
That’s my personal opinion.
]]>
< ![CDATA[
come to think of this isnt the first time the issue was reported but the answer is always the same. i can confirm that llx is not responsible (solely) because how is that number so high but my number is so low?
how many widgets are used? on how many pages? how many home screens? is the locker in use? yes these were some of the questions that were asked to address the issue
]]>
< ![CDATA[
OK, so, I have a large consumption number according to the native android task manager, however, admittedly I have a crazy amount of screen set ups per desktop, around 30-40 pages per desktop and 2 desktops in total, reason? I have a lot of icon packs I want to see, so if y’all are still reading this? Would it make a difference to my consumption i.e less, if I were to set up 10 desktops with 10 pages on each, or would it be equally greedy?
]]>
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Russell Nichols this is interesting..
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im going to guess equally greedy
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< ![CDATA[
Pierre Hébert 10 sec after reboot 🙂 https://dl.dropboxusercontent.com/u/73964661/Screenshot_2014-12-19-20-03-14.png
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< ![CDATA[
Dayum! I still may have to try it… Lol, you see that’s the reason I have llx, the “infinite” pages appealed to me, so what is the purpose of having the option of “infinite” pages on a desktop if it isn’t memory viable to fill a load of them up?
]]>
< ![CDATA[
i liked the fact that widgets can be stretched so small buttons would be huge. unproportionate yes but at least im not hitting one butyon while trying to touch another. top that off with the fact that just one home page has an infinite canvass (just for this i dont really see the logic in having anymore than one home page) and you have a launcher that could brutally murder ALL OTHER LAUNCHERS. you name one launcher, just one that can do all this AND still leave only a hair and ill buy it just to check it out
]]>
< ![CDATA[
So I could fill just one desktop? Would this reduce memory usage? Or the shear amount of screens would still be an issue? I don’t care about how much memory it uses but when the launcher becomes unresponsive then it becomes an issue to me..
]]>
< ![CDATA[
id look at the total ram you have minus the used. you may not have much ram let alone much left. for instance my moms phone only has maybe 500mb ram total and with almost nothing installed on it theres only a fluxing 7-20mb left. with left over ram that low nothing is going to respond well if at all.
]]>
< ![CDATA[
dammit i meant to drop to a new line crap. anyway. as far as i know i personally would advise against that many pages or even that many desktops. id suggest sticking with one icon pack and see if it helps
]]>
< ![CDATA[
As a general rule, the number of desktops and pages doesn’t matter. What matters is the number of icons and most importantly their size. Most of the memory is eaten by images, so the more icon you have the more memory it takes, and the larger they are the more memory it uses too. 10 desktops with 10 icon is roughly the same as 1 desktop with 100 icons. Widgets are more expensive than a single icon because they are more complex (this is natural).
]]>
< ![CDATA[
and that proves my theory thank you Pierre Hébert. the less you use the less it eats up. its why most only use a few zooper widgets in their themes. why have all these widgets when you can place one that takes place of multiples?
]]>
< ![CDATA[
Sorry guys I should have stated I’m using a Nexus 5, I unchecked “keep lightning running” and checked “minimize memory usage” which now, when I look at the running apps it is in the cached section using half the memory (around 115mb as opposed to around 215mb) available RAM is now around 500mb, so I’m guessing before doing that there must have been short of 400mb. Obviously the compromise comes with less fluid performance from the launcher.. Thanks for the info guys..
]]>