You don’t know the struggle of creating a custom Dialog until you try.

You don’t know the struggle of creating a custom Dialog until you try.

BTW: this is the current alpha state of the animations setup. 

The Version is going to contain random switching between several animations

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9 Commentsto You don’t know the struggle of creating a custom Dialog until you try.

  1. Anonymous says:

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    This is looking extremely promising. Amazing work so far with the animation project

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  2. Anonymous says:

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    Indeed, I am impressed that you took the plunge in custom dialogs.


    Be careful however not to build something too complex, LLX is not designed for this and to be honest I don’t know how it will handle heavy stuff.

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  3. Anonymous says:

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    I hope it all works out. Amazing work.

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  4. Anonymous says:

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    Pierre Hébert if there are any borders for LLX, I won’t find it in this project…

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  5. Anonymous says:

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    No, I think this is somewhere on the TODO list. The idea was to enable box settings for a desktop, same as folders and panels.

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  6. Anonymous says:

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    Pierre Hébert I meant borders in the sense of limit, not borders as lines around the screen, lol

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  7. Anonymous says:

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    oh, sorry, I misunderstood. Limits are bound by the range of 32bits integers (from -2,147,483,648 to  2,147,483,647)

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  8. Anonymous says:

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    you got me wrong again XD


    I am talking about limits in a sense of RAM, or heavy stuff, as you said

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  9. Anonymous says:

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    RAM is bound by the android virtual machine configuration, heap size (at least on Dalvik). But in some situation LLX also uses memory outside of the heap.


    by “heavy stuff” I mean “complexity” more than usage of resources. For instance, you could make use of threads but LLX is not designed to be thread safe in scripts.

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