April, 2015

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Popup-window are sometime opened on bad place.

Popup-window are sometime opened on bad place. And icon isn’t visible. Maybe enabled arrow to corner too and move pop-up window more left or right.

Pierre Hébert​

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I think this two settings should be the same ??? not sure anyway Pierre Hébert

I think this two settings should be the same ??? not sure anyway Pierre Hébert 

V12.4b4 beta

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With all the changes you have added there is one thing missing I’d still like to see: the ability to duplicate…

With all the changes you have added there is one thing missing I’d still like to see: the ability to duplicate desktops. I have created an app structure as a desktop and would like to be able to set that as a template for other desktops to use. Ideally I’d like it to track updates to the original template and mirror them but I’m guessing it would be quite complicated to implement.

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Wow!

Wow!

Made a new setup to really try out the work flow with the new editing tools.

I love it!

… And just realized that portrait lock isn’t working. :-)

Edit:

Ok well I guess it’s working now.

When I checked it was set for portrait lock. Switched back to sensor. That was fine. Went back to portrait lock and seems to work now. I’ll keep an eye on it anyway.

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In config desktops.

In config desktops… please add for buttons (first desktop, move to left, delete, home, add, move to right, last desktop) hint (after long tap), same as you have on buttons in edit mode…

And you know, how many desktop user have… i mean name for desktop set as number as how many dekstop is in device… it is strange, when two difrent desktop have after add new desktop have same name (for example number 2)

Pierre Hébert 

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Hi

Hi

Can someone please tell me how can I use LL.create image method to create image from URI rather than the actual path. Is it possible? Else please share the alternative approach.

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Pierre Hébert

Pierre Hébert

New popup window… i mean move buttons (edit, add, menu) from top to bottom. For tap on bigger devices (for example 5 and more) will be better for tap.

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After tap to Hint (all apps, desktop, folder, panel, side bar, bookmarks, stop point, page indicator, ) i have crash.

After tap to Hint (all apps, desktop, folder, panel, side bar, bookmarks, stop point, page indicator, ) i have crash. And texts in hints are not visible complete.

after add badge, dynamic text, custom view i have crash.

Same in app drawer, after add and tap to hint (folder, page indicator), i have crash.

Pierre Hébert 

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V12.4b4 beta

V12.4b4 beta

Edit: V12.4b5 with some more fixes. Feature frozen until the release.

Edit: V12.4b6 hopefully this update will become a bit more stable.

Be prepared to see some more visible changes before to download this version…

This update features a reworked and somewhat experimental popup menu. The basic idea is to provide one menu content for the edit mode, focused on edit tasks, and another menu content in normal mode geared toward “management” tasks such as app info, kill, etc. That’s a disruptive change, I need your feedback on this!

In addition, the popup menu has now a header with most basic edit actions (add, delete, …), this way I hope the menu will still be a fast way to modify items.

Also related, but a more subtle change, is the behavior of the long tap and move operation on an item, while not in edit mode. I tuned the logic so that an item can be moved in normal mode, and the edit mode is triggered when the item is dropped, only if the “auto edit” option is checked. The default value for this option has also changed, it is now off by default. This stuff is not easy to explain, the best is to try it! And I also need your feedback on this new behavior…

Also in this update: lots of bugfixes and more tuning on the background image size. I expect it to solve pixelation issues.

Enjoy!

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Question to Pierre Hébert​:

Question to Pierre Hébert​:

There is an extra flag to scripts ‘FLAG_DISABLED’ that is set when clicking the ‘disable’ button in an alert made with that script (mainly when an error occurs) and is cleared when you open that script in the editor.

It is possible to set/clear it from script, however setting it doesn’t work, while clearing it does.

Is it a bug or there is a reason?

I made a script to enable/disable others scripts easily.

It is useful when you know that a script is crashing/making slower the launcher but you don’t know which one. Disabling script execution doesn’t let you know which one is the problem, and the only way now is to write ‘return’ before each one. (This is the reason I want this flag to be able to be set from script)

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