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Animation bugs Pierre Hébert
If you set an offset parameter in the animate function, the interpolator one is not used, always “ad” (default)
for example:
animate(“$name”,500,”bo”,500) return the one with “ad” instead of “bo”
[This is not strictly a bug, but could be with ‘pixel perfect’ animations]
When a animation ends, the final value does not necessarily matches the real one, the difference is from the order 1e-5 , but it is a difference. Could it be done so that when the animation finish the value is set to the real one?
]]>Reduced text sharpness: Not sure if this is a bug.
In the latest lightning release fonts seem to be saved as images which means when zooming into a desktop (increasing the scale value) all text becomes unsharp/blurred.
Before the latest release all text remained sharp undependent from the desktops scale.
Is there any setting I am missing to keep text sharp? Is this a bug? Thanks for feedback +Pierre Hébert and all the others.
]]>Let say, i did not expect any item to launch while in edit mode.
Let say, i did not expect any item to launch while in edit mode.
]]>Hhhm, not sure old or new but infenite scrolling in appdrawer will make some rows of item unusable.
Sorry to dig this one out again, but I haven’t seen an update on this topic for a couple of months now, so thought…
The problem is “Expand notifications tray” action in gestures, is not working any more since I moved to Lollipop. I’m running a modified stock Samsung 5.0.1 ROM on an N910F (snapdragon Note 4), with root and busybox, it didn’t work on the completely stock version, so I’m assuming it’s not a problem with the modified ROM.
I’ve assigned it to many different gestures (I use swipe down normally), but remember seeing somewhere that swipe gestures might not be picked up correctly in panels, unless I set scrolling restrictions or something, so I tried setting to the home button, but that didn’t work either. I also tried setting the swipe down to do something else and it’s picking up the gesture fine. I also don’t have the status bar hidden (it’s transparent, but I’ve tried turning opacity up to 100% and it makes no difference).
Not sure if this will help, but it appears that many launchers suffer from this issue, the attached link is for NOVA launcher, where they appear to have got a fix using accessibility features.
I’d like to hear if anyone else has got this and whether it’s being worked on please. I’ve got a massive phone and I really miss this feature. Thanks!
Not sure if this is a bug report, but at least unexpected action.
On every container is the “home” icon.
I would expect that to be the first screen.
On my various panels and folders available from my home page, this is not the case.
Upon restart, all containers originate at the top-most, or left-most icon.
In my folders and panels I have stuff to both sides of the “home” page so I should be able to scroll either way from the home position.
No matter what I do, these containers never originate at the home page, after reboot or launcher restart.
Anyone else?
]]>Somehow i did the imposible in b9.
Somehow i did the imposible in b9.
I set a binding to the default.
i’m afraid i can not reproduce, how i did it.
]]>
D5 Creation