Zachary Vogt
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There is something very fundamental I’m not understanding about how icons are rendered in this launcher.
There is something very fundamental I’m not understanding about how icons are rendered in this launcher. Using the geometry editor, you can see the item is 200×200, scale is 1. And the blue box is (correctly) being drawn at precisely that size. The icon Scale and inner scale are set to 100%, and all padding is set to 0. However when I choose a 200×200 .png image as my icon, it’s getting downscaled and drawn small in the middle. I very much would expect it to fill the blue box in its entirety. What am I missing? Even if I pick a big picture (like a 1080×1920 screenshot) it gets drawn tiny with lots of blank padding around it. Why is it getting scaled at all?