TrianguloY
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I want to talk about one of the most important parts of lightning launcher: the first layout (the one that is show…
Why it’s important? Because is the first impression that the app give to a new user…and sorry, it can improve a lot.
It’s more or less the same as in the past, and it doesn’t show the power of LL (sorry pierre).
Not sure if you’ll agree, but I think that it need to be redone. It need to be as simple as possible, with only basic apps, but also it need to show “hey, I’m lightning launcher, fast and customizable”
It’s difficult…but we are a community; so my suggestion, if pierre accepts it, is to make a contest (the rules will need to be defined). Then, the better layout (with pierre’s permission) will substitute the actual one. Another possibility is to have two or three styles (stock-style, vertical-style, something-style) and let the user choose one of them.
I don’t know how much space it takes into the apk, I don’t want to increase it a lot, but maybe a bit worth it.
Remember, pierre needs to agree.
]]>This suggestion could be very useful, but also hard to implement.
The idea is, again, very simple: Control+Z (undo) while editing in edit mode.
A difficult, and improbable, would be a ‘multi list of actions’ that you could undo while in edit mode. Maybe in the future.
But an easier, and I think possible will be a
#Do you want to save changes?
#
#[ ]don’t show this again.
dialog when exit edit mode (with the option in settings to show/not show)
What do you think?
Pierre Hébert: do you think you will be able to implement this (or something similar? )
]]>A little bug, not really important but could be annoying.
The geometry menu can be moved, and it ‘save’ it’s position when you change orientation.
So, if you are in portrait and you put the menu at the bottom, when change to landscape it won’t be there (it will, but outside the screen)
To retrieve it you can go back to portrait and move it, or just exit edit mode. That’s why it’s not really important…but it’s a bug.
]]>An old bug…has resurrected (or at least it was supposed to be fixed)
The bug is the one that trigger widgets in edit mode, and the steps are very easy:
Go to edit mode
Go to customize lightning, current desktop…if you are in a folder just go to customize folder.
Go back (you can press BACK twice)
Press a button on a widget (or the widget itself) it will be triggered (notice that you are still in edit mode)
I’m in the latest launcher version 8.8.1 (and in Kit Kat). Try it yourself to confirm/refute it. :)
]]>Now, with the delay to put an item inside a folder, I think you ( Pierre Hébert) should consider this suggestion, as…
The solution will be very easy, or very hard depending of how android work:
When you put an item above a folder, the drop feature is only show when the center of the item is inside the folder’s item box.
If you are moving a big item (like a widget) from one side, a basic user will try to put the item in the folder placing the finger above the folder, so it won’t work.
To sum up: suggestion:
When calculating the position of an item and check if it’s above a folder or not, use as a reference the position of the pressed point (the center the object + the relative click inside the object…more or less), instead of the center of the object (the actual reference)
Buf, what a long post for a short suggestion.
]]>Discussion post (with a feature suggestion)
The ‘pinch zoom’ is a feature that in some cases you don’t want to have in your screen. So you can disable it in the settings. Ok, all fine.
The problem is that while you are editing that screen in free mode you sometimes want to ‘zoom’ (in my case, to be more accurate).
So my suggestion is to let users (with an option in general settings or something) to allow to zoom in edit mode, even if in normal mode you choose not.
Now, the only way to do this (and in need to do it every time) is to allow pinch, edit, disallow pinch.
And you? Do you think is a good idea?
]]>And, another suggestion (I’m inspired)
This one in particular is not necessary for me, but maybe it’s to someone, tell in comments.
Ok, a simple one: if we have ‘copy style’ why not ‘paste style’?
It will be:
Choose an item(A) pop-up menu-customize-paste style, then each icon you select will change their style to the same as A. Pressing A (or back) will cancel.
It will help if you want to change some icons with the settings of another one (instead of ‘copy’ ‘copy’ ‘copy’ ‘copy’…)
It will also be like a ‘multi select’ feature (not the same, I know) but you would only need to change one of them, then paste the style.
Tell in comments your opinions.
]]>another suggestion
In the latest version, the ability to need to long press before move an item was added. I’m not saying that it is bad, but it can be improved.
My suggestion is to make it in a different way:
In edit mode:
If an item is not selected, swiping from it won’t do anything, even not highlight the item.
When you press an item and release the finger without move it (what is call a click) the item will be selected (and highlighted).
If an item is selected, swiping from it will move it.
If an item is selected, clicking it will deselect it.*
*Also, based on Jacob Lavender suggestion, another improvement will be the ability to select items under the selected. It will be done clicking repeatedly until deselect:
For example, if you have three items in the same position, when enter edit mode clicking them will select: the top most, the next, the bottom most and deselect in this order.
From the programmer side:
when clicking(){
If(Is an item selected?)
[
if(is another item in that position behind the selected one?)
[choose that item]
else
[deselect the selected item]
] else [select the top most item]
}
Not sure if this will work…just another idea :)
]]>A maybe hard to code, but extremely powerful new suggestion I think nobody suggest this…maybe I’m wrong.
Right now we have two main modes: free mode, and layout mode…why? They are almost the same!
My suggestion is to blend both to have a unique and powerful mode.
Why?
For the free-mode fans: you like the power of free placement, but I’m sure you ever wanted to place only one or more icons in a ‘layout’ grid.
For the layout fans: you like having the items in order, but I’m sure you ever wanted to place only one or more icons ‘just a bit out’.
How?
Adding a new function to free mode to have a secondary layout (pierre, you can try with this and then, if it works well, remove the layout mode)
This way, items will have a check box; if it’s unchecked it will act like a normal item in free mode. If it’s checked, it will be attached to the layout. (Or the opposite)
Rotation will have a problem, because we need to define the center, I suggest the center of the item.
I don’t know how difficult is to do this on the programmer-side, but if an item has that checkbox checked, and a position of 3,4 you can calculate “layout.width()*3+item.width()/2” , “layout.height ()*4+item.height()/2” to get the position of the center of the icon, where layout.width() are the size of a slot of the layout (screen.width() / columns)
And, if possible, it would be also useful to have a different layout per icon.
I don’t know how android works (I would like to) so sorry if this is completely impossible. I just want to give ideas, sometimes impossible ideas become possible in other ways, or even give new ideas.
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D5 Creation