TrianguloY
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This is a complex suggestion, I’m not sure if it would be useful user-side, and maybe not very easy developer-side,…
The idea is something I have seen in other apps but useful in any case: a button to ‘clean data’ (keep reading)
What does this mean? Sometimes the launcher has internally old data that stay there, theoretically it should be deleted automatically, but sometimes it don’t. That’s why sometimes backup/delete/restore seem to fix some issues. This new button will search under the hood for: old desktops that remains in memory and they are not in the desktop list, folders not accessible by any shortcut, pictures (items’s data) of old deleted items (I’ve seen old icons in my backups), old deleted widget’s data (is this possible? ) and maybe some other things as well.
This will be something hard to do, I understand, but maybe it will be useful with betas/’bad’ releases, to fix data problems in a easy user-side. Maybe another solution will be as a separate app, maybe also as ‘something’ that takes backups, I don’t know.
Remember, just an idea, and maybe this can’t mix with your ideas for next releases.
]]>About the new ‘rotation’ feature in latest beta (for those who didn’t notice, now is a setting per item in the + tab)
The rotation of the items don’t take into account the orientation of the desktop, only the device one. What I mean: in a mobile phone: (if you want to test with a tablet change portrait<->landscape in the next paragraph.)
With the rotation of the items checked:
1)If you set the desktop orientation to portrait lock, all works well
2)If you set the desktop orientation to landscape lock, all the items are rotated 90° by default (exactly as the mobile phone is, not the desktop)
3) If you set the desktop orientation to gyro … rotation party! 😀 Well, the items are rotated as if the mobile was at that position added to the desktop rotation. If you put your mobile upside down…the items will be upside down (they will be to you, but not to the mobile because 180+180=360 …. O.o …. just try it)
Also I want to ask…will you add an option in the future to choose the angle of rotation? Is it somewhere I didn’t found? Anyway it’s a good addition, I liked it thanks!
]]>Another maybe funny bug I discover in the stable version. (Also in beta)
When you are in edit mode and you move an item to an edge of the screen, it scroll automatically.
But the funny thing is that you can trigger this (or just the auto scroll) if you press just at the edge of the screen even if there is an item(in edit mode), also happens with folders and panels. [If you want to test, the best is to use a panel or slide a bit from the edge of the screen, remember to press the finger at the edge move it a bit, and then release it or moving out of the panel]
The problem with this is that, if you release the finger…it continues scrolling (auto scroll yay!).
The main problem are with panels, because moving the finger out of the panel don’t stop the scroll, so if you have a small panel and you are editing it, it’s easy to trigger this bug accidentally just scrolling from the edge.
Oh, and also if you press Back to close edit mode…you can’t stop it! You need to enter edit mode again and scroll. lol
]]>This is not technically a Lightning launcher bug, but it could be.
With the new ‘app icon picker beta’ you can use the pictures inside apps.
Where you can use a custom png/9.png file you can also use a compatible icon pack, specifically the ‘app icon picker beta’
But when you do this, 9patch images are set as normal png images (I’m sure they are 9.png , I tested with my own files) so:
One of the apps convert the 9.png files into a normal .png one. If the problem is the app icon picker just fix it when possible. If the problem is the launcher…it will happen with other icon packs as well (are there icon packs with 9patch images? I don’t know)
]]>I just discover this little bug, sorry if it was said before.
When you have the swap items checked, stop points get swapped by other items! I think it would be better to not let them swap, right?
]]>How posible will be to show the preview of the folder (when you swipe left from the folder settings) with the folder…
I mean, to show the background, size… because now the preview mode is not very useful with folders, I always need to go back to see mainly where it will be in the screen.
(As the background you could put the desktop background, or even the whole desktop if possible)
]]>Suggestion: How about an option when long press the background (the launcher menu) of a panel while in edit mode to…
The preview of the settings show it in full screen, so…why not? Would it be possible?
]]>Warning:
In the latest betas, I found that big items (I only tested with dummy items with background pictures) make a lot of lag when the ‘holo’ selection is active.
For some reason ‘holo’ is not as fast as ‘plain’, so please keep both until you discover the problem.
I don’t have steps, but try to make a desktop with a lot of items/widgets and then make a full-screen item with custom background images. Hope you discover the problem.
]]>Based on my experience (but this could be wrong, correct me if it is) the ‘recent’ app drawer in LLX seem to take…
How about also the ones launched in the desktop? (Could it be easy?)
Question for users: do you think it would be better, or worse?
]]>In a recent post it was discussed that the new animation for move items in the beta could be improved.
These are some ideas I was thinking, and maybe you like them or not.
1)When you click an item, after some milliseconds(in case you just want to scroll the screen) it will become slightly smaller. This will help to know if you clicked or not. (The animation should not be played if the item is set to ‘do nothing’)
2)When you long press an item, it will become smaller (because of 1) and after that it will become bigger to show that you can move it (the actual animation in the beta)
3) when you swipe from an item to perform the swipe action…What about a small animation in the direction you swiped? (I mean, like a small shake) Note that if you are a bit slow when swiping, the animation 1 will be played with this one. But shouldn’t be a problem (just stop 1 or mix both)
Yes, I like animations 😀
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